Ejemplo n.º 1
0
 private void Awake()
 {
     if (instance != null)
     {
         print("multiple towerplacementmanagers in scene");
         return;
     }
     instance = this;
 }
Ejemplo n.º 2
0
    // Use this for initialization
    void Awake()
    {
        instance = this;
        tManager = TowerPlacementManager.instance;
        tilemap  = gridObj.GetComponentInChildren <Tilemap>();
        xSize    = tilemap.cellBounds.size.x;
        MakeSpawnArea();

        isPlayClicked  = false;
        isWaveSpawning = false;
    }
Ejemplo n.º 3
0
 private void Start()
 {
     spawner      = Spawner.instance;
     buildManager = BuildManager.instance;
     tManager     = TowerPlacementManager.instance;
 }