Ejemplo n.º 1
0
    public void ResetSelectTower()
    {
        m_TowerBuildPrintMGR = null;

        for (int i = 0; i < m_NodesCanBuildList.Count; i++)
        {
            m_NodesListMGR.transform.GetChild(i).GetComponent <NodeMGR>().SetNodeColor(E_TOWERTYPE.E_MAX);
        }
    }
Ejemplo n.º 2
0
    public void SelectTowerToBuild(TowerBuildPrint Tower, E_TOWERTYPE eTowerType)
    {
        m_eTowerType         = eTowerType;
        m_TowerBuildPrintMGR = Tower;

        if (HasMoney)
        {
            for (int i = 0; i < m_NodesCanBuildList.Count; i++)
            {
                m_NodesListMGR.transform.GetChild(i).GetComponent <NodeMGR>().SetNodeColor(eTowerType);
            }
        }

        DeSelectNode();
    }
Ejemplo n.º 3
0
    private void LoadTowerInfo()
    {
        m_builMGR = TowerBuildMGR.instance;

        m_TowerInfoList = CSVFileReader.Read(m_TowerInfoCVSFileName);
        for (int i = 0; i < m_TowerInfoList.Count; i++)
        {
            //DB에서 타워 정보 불러옴
            int nId = (int)m_TowerInfoList[i]["id"];

            TowerBuildPrint TempTowerBuildPrint = new TowerBuildPrint();
            TempTowerBuildPrint.m_nCost             = (int)m_TowerInfoList[i]["Price_lv1"];
            TempTowerBuildPrint.m_nUpgrageCost      = (int)m_TowerInfoList[i]["Price_lv2"];
            TempTowerBuildPrint.m_nSellPrice        = (int)m_TowerInfoList[i]["Price_Sell_lv1"];
            TempTowerBuildPrint.m_nSellUpgradePrice = (int)m_TowerInfoList[i]["Price_Sell_lv2"];

            if (nId == (int)E_TOWERTYPE.E_CANNON)
            {
                m_CannonTower = TempTowerBuildPrint;

                m_CannonTower.m_prefab        = m_Cannonprefab;
                m_CannonTower.m_Upgradeprefab = m_CannonUpgradeprefab;

                m_CannonPriceTxt.text = m_CannonTower.m_nCost.ToString();
            }
            else if (nId == (int)E_TOWERTYPE.E_LASER)
            {
                m_LaserTower = TempTowerBuildPrint;

                m_LaserTower.m_prefab        = m_Laserprefab;
                m_LaserTower.m_Upgradeprefab = m_LaserUpgradeprefab;

                m_LaserPriceTxt.text = m_LaserTower.m_nCost.ToString();
            }
            else if (nId == (int)E_TOWERTYPE.E_MAGIC)
            {
                m_MagicTower = TempTowerBuildPrint;

                m_MagicTower.m_prefab        = m_Magicprefab;
                m_MagicTower.m_Upgradeprefab = m_MagicUpgradeprefab;

                m_MagicPriceTxt.text = m_MagicTower.m_nCost.ToString();
            }
        }
    }
Ejemplo n.º 4
0
    void BuildTower(TowerBuildPrint TowerBuildPrint)
    {
        if (PlayerStats.nMoney < TowerBuildPrint.m_nCost)
        {
            return;
        }
        PlayerStats.nMoney -= TowerBuildPrint.m_nCost;

        GameObject effect = Instantiate(m_TowerBuildMGR.m_buildEffect, GetBuildPosition(), Quaternion.identity);

        Destroy(effect, 3f);

        //GameObject Tower = Instantiate(m_TowerBuildPrintMGR.m_prefab, node.GetBuildPosition(), Quaternion.identity);
        GameObject Tower = Instantiate(TowerBuildPrint.m_prefab, GetBuildPosition(), TowerBuildPrint.m_prefab.transform.rotation);

        m_Tower = Tower;
        m_TowerBuildPrintMGR = TowerBuildPrint;
        m_TowerBuildMGR.ResetSelectTower();
    }
Ejemplo n.º 5
0
    public void SellTower()
    {
        if (m_bUpgarade)
        {
            PlayerStats.nMoney += m_TowerBuildPrintMGR.m_nSellUpgradePrice;
        }
        else
        {
            PlayerStats.nMoney += m_TowerBuildPrintMGR.m_nSellPrice;
        }


        GameObject effect = Instantiate(m_TowerBuildMGR.m_SellEffect, GetBuildPosition(), Quaternion.identity);

        Destroy(effect, 3f);

        Destroy(m_Tower);
        m_TowerBuildPrintMGR = null;
        m_bUpgarade          = false;
    }
Ejemplo n.º 6
0
    public void SelectNode(NodeMGR Node)
    {
        if (m_SelectNode == Node)
        {
            DeSelectNode();
            return;
        }

        if (m_SelectNode != null)
        {
            NodeMGR BeforeTempNodeScript = m_SelectNode.GetComponent <NodeMGR>();
            BeforeTempNodeScript.TowerRangeDisplay(false);
        }

        m_SelectNode         = Node;
        m_TowerBuildPrintMGR = null;
        m_NodeUiMGR.SetTarget(m_SelectNode);

        NodeMGR TempNodeScript = m_SelectNode.GetComponent <NodeMGR>();

        TempNodeScript.TowerRangeDisplay(true);
    }