public void UpdatePlayerRankScores_ThreePlayers_SkipOnEqualRanking() { var scoredPlayers = new[] { new Player { RankingScore = 1000 }, new Player { RankingScore = 1000 }, new Player { RankingScore = 900 } }; var rankedPlayers = TournamentsService.RecalculateRankings(scoredPlayers); Assert.IsTrue(rankedPlayers[0].Rank == 1 && rankedPlayers[1].Rank == 1 && rankedPlayers[2].Rank == 3, "Ranking should reflect the influence of previously equal rankings."); }
public void UpdatePlayerRankScores_TwoPlayersDifferentScore_NoRankLessThan1() { // Arrange var scoredPlayers = new[] { new Player { RankingScore = 1000 }, new Player { RankingScore = 2000 } }; // Act var rankedPlayers = TournamentsService.RecalculateRankings(scoredPlayers); // Assert Assert.IsFalse(rankedPlayers.Any(p => p.Rank < 1), "Ranks should start at 1"); }
public void UpdatePlayerRankScores_TwoPlayersDifferentScore_HigherRankIsRankedFirst() { // Arrange var scoredPlayers = new[] { new Player { RankingScore = 1000 }, new Player { RankingScore = 2000 } }; // Act var rankedPlayers = TournamentsService.RecalculateRankings(scoredPlayers); // Assert Assert.IsTrue(rankedPlayers.First(p => p.RankingScore == 2000).Rank == 1, "The player with the higher ranking score should be ranked 1st (1)"); }
public void UpdatePlayerRankScores_TwoPlayersSameScore_RankIsNotNull() { // Arrange var scoredPlayers = new[] { new Player { RankingScore = 1000 }, new Player { RankingScore = 1000 } }; // Act var rankedPlayers = TournamentsService.RecalculateRankings(scoredPlayers); // Assert Assert.IsFalse(rankedPlayers.Any(p => p is null), "No player rank should be null"); }
public void UpdatePlayerRankScores_TwoPlayersSameScore_BothPlayersHaveSameRank() { // Arrange var scoredPlayers = new[] { new Player { RankingScore = 1000 }, new Player { RankingScore = 1000 } }; // Act var rankedPlayers = TournamentsService.RecalculateRankings(scoredPlayers); // Assert Assert.AreEqual(rankedPlayers[0].Rank, rankedPlayers[1].Rank, "The ranks of these two players should be the same, because they have the same score."); }
public TournamentsController(ILogger <TournamentsController> log, TournamentsService service) { _log = log; _tournaments = service; }
/// <summary> /// Constructor /// </summary> /// <param name="tournamentsService"></param> public TournamentsController(TournamentsService <TournamentsViewModel, Tournament> tournamentsService) { _tournamentsService = tournamentsService; }
public TournamentsResultsController(ILogger <TournamentsResultsController> log, TournamentsService tournaments) { _log = log; _tournaments = tournaments; }