private void ActivateStatus()
        {
            tournamentDetails.tournamentStatus = 2;
            List <Team>         team         = TeamHelper.GetTeam(tournamentDetails);
            List <GameOfficial> gameofficial = GameOfficialHelper.GetAllGameOfficial(tournamentDetails);
            List <Player>       player       = PlayerHelper.GetPlayer(tournamentDetails);
            List <Venue>        venue        = VenueHelper.GetVenue();

            /* if(tournamentDetails.ValidationOfActivation(team,gameofficial,player) != true)
             * {
             *   MessageBox.Show("Error Activating");
             *   return;
             * }
             */

            List <Match> match = Match.GenerateMatch(team, venue, tournamentDetails);

            foreach (Match m in match)
            {
                MatchHelper.SaveMatch(m);
            }

            if (TournamentHelper.UpdateTournamentStatus(tournamentDetails) == 0)
            {
                //report an error
                MessageBox.Show("Error activating tournament");
                this.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            }
            this.DialogResult = System.Windows.Forms.DialogResult.OK;
        }
        private void CloseStatus()
        {
            tournamentDetails.tournamentStatus = 3;


            if (TournamentHelper.UpdateTournamentStatus(tournamentDetails) == 0)
            {
                //report an error
                MessageBox.Show("Error activating tournament");
                this.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            }
            this.DialogResult = System.Windows.Forms.DialogResult.OK;
        }
        private void ActivateStatus()
        {
            int si = 0;

            try
            {
                si = lvwTournaments.SelectedItems[0].Index;
            }
            catch { return; }

            Tournament selectedTournament = list[si];

            selectedTournament.tournamentStatus = 2;
            List <Team>         team         = TeamHelper.GetTeam(selectedTournament);
            List <GameOfficial> gameofficial = GameOfficialHelper.GetAllGameOfficial(selectedTournament);
            List <Player>       player       = PlayerHelper.GetPlayer(selectedTournament);
            List <Venue>        venue        = VenueHelper.GetVenue();

            if (selectedTournament.ValidationOfActivation(team, gameofficial, player) != true)
            {
                MessageBox.Show("Cannot Activate because you need follow the rules activating the tourmament[2 Teams] And [2 Game Official] require");
                return;
            }


            List <Match> match = Match.GenerateMatch(team, venue, selectedTournament);

            foreach (Match m in match)
            {
                MatchHelper.SaveMatch(m);
            }

            if (TournamentHelper.UpdateTournamentStatus(selectedTournament) == 0)
            {
                //report an error
                MessageBox.Show("Error activating tournament");
                this.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            }
            lblStatus.Text               = "Activate";
            btnActivate.Visible          = false;
            btnPrint.Visible             = false;
            btnExportTeamRooster.Visible = true;
            btnClose.Visible             = true;
            displayTournament();
        }
        private void CloseStatus()
        {
            int si = 0;

            try
            {
                si = lvwTournaments.SelectedItems[0].Index;
            }
            catch { return; }

            Tournament selectedTournament = list[si];

            selectedTournament.tournamentStatus = 3;
            if (TournamentHelper.UpdateTournamentStatus(selectedTournament) == 0)
            {
                //report an error
                MessageBox.Show("Error activating tournament");
                this.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            }
            lblStatus.Text   = "Closed";
            btnClose.Visible = false;
            displayTournament();
        }