void Touch_PointerUp(object sender, Touch.TouchEventArgs e) { ReleaseFrame(ui.GetHoveredFrame(e.Location), e.PointerID, e.Location); }
void Touch_PointerUpdate(object sender, Touch.TouchEventArgs e) { UpdateFrame(e.PointerID, e.Location); }
void Touch_PointerDown(object sender, Touch.TouchEventArgs e) { PushFrame(ui.GetHoveredFrame(e.Location), e.PointerID, e.Location); }