Ejemplo n.º 1
0
 private void Keyboard_OnChar(char keyChar)
 {
     if (!TopGui.OnChar(keyChar))
     {
         OnChar(keyChar);
     }
 }
Ejemplo n.º 2
0
 private void Keyboard_OnKey(Key key, bool pressed)
 {
     if (!TopGui.OnKey(key, pressed))
     {
         OnKey(key, pressed);
     }
 }
Ejemplo n.º 3
0
 private void Mouse_OnMouse(Purple.Math.Vector3 position, MouseButton button, bool pressed)
 {
     if (this.mouseCursor != null)
     {
         mouseCursor.Position = new Vector2(position.X, position.Y);
     }
     if (!TopGui.OnMouse(position, button, pressed))
     {
         OnMouse(position, button, pressed);
     }
 }
Ejemplo n.º 4
0
        /// <summary>
        /// Initializes the InputEngine.
        /// </summary>
        public void InitInputEngine()
        {
            InputEngine.Instance.Init(this.Control);
            mouseCursor = InputEngine.Instance.StandardMouseCursor;
            TopGui.Add(mouseCursor);

            InputEngine.Instance.Keyboard.OnKey  += new KeyHandler(Keyboard_OnKey);
            InputEngine.Instance.Keyboard.OnChar += new CharHandler(Keyboard_OnChar);
            InputEngine.Instance.Mouse.OnMouse   += new MouseHandler(Mouse_OnMouse);
            this.mouse = InputEngine.Instance.Mouse;
        }
Ejemplo n.º 5
0
 /// <summary>
 /// Renders one frame of the game.
 /// </summary>
 /// <param name="deltaTime">The time since the last <c>OnRender</c> call.</param>
 void IRender.OnRender(float deltaTime)
 {
     // Pre
     this.PreRender(deltaTime);
     Device.Instance.BeginScene();
     // On
     this.OnRender(deltaTime);
     if (TopGui.Children.Count != 0)
     {
         TopGui.OnRender(deltaTime);
     }
     Device.Instance.EndScene();
     Purple.Profiling.Profiler.Instance.Begin("Present");
     Device.Instance.Present();
     Purple.Profiling.Profiler.Instance.End("Present");
     // Post
     this.PostRender(deltaTime);
 }