Ejemplo n.º 1
0
 private void Update()
 {
     if (MainMenuControl.Displayed)
     {
         return;
     }
     _pointerPos = Input.mousePosition;
     if (Input.touchCount > 0)
     {
         _pointerPos = Input.GetTouch(0).position;
     }
     if (Input.GetMouseButtonDown(0) || (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began))
     {
         RaycastHit hit;
         if (Physics.Raycast(Camera.main.ScreenPointToRay(_pointerPos), out hit, int.MaxValue, LayerMask.GetMask("Node")))
         {
             ToothNode n = hit.collider.GetComponent <ToothNode>();
             if (n != null && _movable)
             {
                 if (CurrentNode == n)
                 {
                     SceneManager.LoadScene("tooth_mission");
                 }
                 else
                 {
                     SetNode(n);
                 }
             }
         }
     }
 }
Ejemplo n.º 2
0
 public void SetNode(ToothNode newCurrent)
 {
     CurrentNodeName = newCurrent.name;
     if (CurrentNode == null)
     {
         StartCoroutine(MoveBetween(transform.position, newCurrent.GetPlayerPosition()));
     }
     else
     {
         StartCoroutine(MoveBetween(CurrentNode.GetPlayerPosition(), newCurrent.GetPlayerPosition()));
     }
     CurrentNode = newCurrent;
 }
Ejemplo n.º 3
0
    private void Start()
    {
        Debug.Log(CurrentNode);
        GameObject g = GameObject.Find(CurrentNodeName);

        if (g != null)
        {
            CurrentNode = g.GetComponent <ToothNode>();
        }
        if (StartNode != null && CurrentNode == null)
        {
            SetNode(StartNode);
        }
        else if (CurrentNode != null)
        {
            SetNode(CurrentNode);
        }
    }