public void OnDestroy() { _toothManager.RemoveTooth(gameObject); }
public void OnDestroy() { Debug.Log("Destorying tooth"); _toothManager.RemoveTooth(gameObject); }
public void OnDestroy() { _toothManager.RemoveTooth(gameObject); }
public void OnDestroy() { Debug.Log("Destorying tooth"); _toothManager.RemoveTooth(gameObject); }