Ejemplo n.º 1
0
    public void SetTool(ToolObject toolObject)
    {
        if (currentToolObject)
        {
            currentToolObject.ToolDisable();
            currentToolObject.gameObject.SetActive(false);
        }

        currentToolObject = toolObject;

        if (currentToolObject)
        {
            currentTool = currentToolObject.GetTool();
            currentToolObject.gameObject.SetActive(true);

            currentToolObject.ToolEnable();
        }
        else
        {
            currentTool = Tools.Cursor;
        }
    }