private static GameObject FindHierarchyToken_Recv_(Transform parent, TokenString_ sToken, bool bIncludeOwn = false /* Metadata: 0x00613921 */) => default; // 0x00A40040-0x00A406F0
private static GameObject FindHierarchyToken_Recv_(Transform parent, TokenString_ sToken, bool bIncludeOwn = false /* Metadata: 0x00613921 */) => default; // 0x00A40040-0x00A406F0 private static GameObject FindHierarchyToken_Recv_(UITokenRootCache.Cache parent, TokenString_ sToken, bool bIncludeOwn = false /* Metadata: 0x00613922 */) => default; // 0x00A40A40-0x00A41210
public GameObject FindHierarchyToken(string sToken, bool bIncludeOwn = false /* Metadata: 0x00613923 */) => default; // 0x00A40700-0x00A40910 private GameObject FindTree_(TokenTreeNode_ parent, TokenString_ sToken, bool includeOriginalRoot) => default; // 0x00A41A60-0x00A41E70