private void Awake() { warpAnim = transform.parent.GetComponent <Animator>(); tofuAnim = tofu.transform.GetComponent <Animator>(); tofuController = tofu.transform.GetComponent <TofuController>(); }
private void Awake() { turretAnim = transform.GetComponent <Animator>(); tofuController = GameObject.FindObjectOfType <TofuController>(); }