private void close(TmphTimeIdentity identity)
 {
     if (identity.TimeTick == TmphPub.StartTime.Ticks) TmphPhysicalSet.Default.Close(identity.GetIdentity(), false);
 }
 private bool flushFile(TmphTimeIdentity identity, bool isDiskFile)
 {
     return identity.TimeTick == TmphPub.StartTime.Ticks &&
            TmphPhysicalSet.Default.FlushFile(identity.GetIdentity(), isDiskFile);
 }
 private bool flush(TmphTimeIdentity identity)
 {
     return identity.TimeTick == TmphPub.StartTime.Ticks && TmphPhysicalSet.Default.Flush(identity.GetIdentity());
 }
 private void waitBuffer(TmphTimeIdentity identity)
 {
     if (identity.TimeTick == TmphPub.StartTime.Ticks) TmphPhysicalSet.Default.WaitBuffer(identity.GetIdentity());
 }
 private bool loaded(TmphTimeIdentity identity, bool isLoaded)
 {
     return identity.TimeTick == TmphPub.StartTime.Ticks &&
            TmphPhysicalSet.Default.Loaded(identity.GetIdentity(), isLoaded);
 }
 private TmphTcpBase.TmphSubByteArrayBuffer load(TmphTimeIdentity identity)
 {
     if (identity.TimeTick == TmphPub.StartTime.Ticks) return TmphPhysicalSet.Default.Load(identity.GetIdentity());
     return default(TmphTcpBase.TmphSubByteArrayBuffer);
 }