Ejemplo n.º 1
0
 void AddItem(List <int> ptdata)
 {
     for (int i = 0; i < ptdata.Count; i++)
     {
         GameObject clone = GameObject.Instantiate(item) as GameObject;
         clone.SetActive(true);
         clone.transform.parent     = grid.transform;
         clone.transform.position   = Vector3.zero;
         clone.transform.localScale = Vector3.one;
         TitleCell tcell = clone.GetComponent <TitleCell>();
         tcell.titleLabel.text = TitleData.GetTitleData(ptdata[i]).desc_;
         UIManager.SetButtonEventHandler(clone, EnumButtonEvent.OnClick, OnClickbtn, ptdata[i], 0);
         grid.repositionNow = true;
     }
 }
Ejemplo n.º 2
0
 public void TitleCell(string data)
 {
     var summaryCell = new TitleCell(this.table, data, this.columnsCount);
 }