Ejemplo n.º 1
0
        protected virtual void OnTick(object o, TickArgs args)
        {
            long  currentTime     = args.CurrentTime;
            float currentposition = args.CurrentPosition;
            long  streamLength    = args.StreamLength;

            //Console.WriteLine ("Current Time:{0}\n Length:{1}\n",currentTime, streamLength);
            if (length != streamLength)
            {
                length  = streamLength;
                slength = TimeString.MSecondsToSecondsString(length);
            }

            if (InSegment())
            {
                currentTime    -= segmentStartTime;
                currentposition = (float)currentTime / (float)(segmentStopTime - segmentStartTime);
                slength         = TimeString.MSecondsToMSecondsString(segmentStopTime - segmentStartTime);
            }

            timelabel.Text  = TimeString.MSecondsToMSecondsString(currentTime) + "/" + slength;
            timescale.Value = currentposition;
            if (Tick != null)
            {
                Tick(o, args.CurrentTime, args.StreamLength, args.CurrentPosition, args.Seekable);
            }
        }
Ejemplo n.º 2
0
 private void SeekFromTimescale(double pos)
 {
     if (InSegment())
     {
         long seekPos = segmentStartTime + (long)(pos * (segmentStopTime - segmentStartTime));
         seeker.Seek(SeekType.Keyframe, GetRateFromScale(), true, seekPos);
         timelabel.Text = TimeString.MSecondsToMSecondsString(seekPos) + "/" +
                          TimeString.MSecondsToMSecondsString(segmentStopTime - segmentStartTime);
     }
     else
     {
         seeker.Seek(SeekType.Keyframe, GetRateFromScale(), true, (int)(pos * length));
         timelabel.Text = TimeString.MSecondsToMSecondsString(player.CurrentTime) + "/" + slength;
         Rate           = 1;
     }
 }