Ejemplo n.º 1
0
        public static TilemapSerializedData SerializeTilemap(STETilemap tilemap)
        {
            TilemapSerializedData data = new TilemapSerializedData();

            System.Action <STETilemap, int, int, uint> action = (tmap, gridX, gridY, tileData) =>
            {
                data.tileDataList.Add(new TilemapSerializedData.TileData()
                {
                    gridX = gridX, gridY = gridY, tileData = tileData
                });
            };
            TilemapUtils.IterateTilemapWithAction(tilemap, action);
            return(data);
        }
Ejemplo n.º 2
0
        private void SetDirtiableTiles()
        {
            var data = new List <Vector2>();

            TilemapUtils.IterateTilemapWithAction(_shipBackgroundTilemap, (tilemap, x, y, tileData) =>
            {
                var tile = tilemap.GetTile(x, y);
                if (tile?.paramContainer == null)
                {
                    return;
                }
                if (tile.paramContainer.GetBoolParam("CanBeDirty"))
                {
                    data.Add(new Vector2(x, y));
                }
            });
            _dirtiableTiles = data;
        }
Ejemplo n.º 3
0
        private RoombaStationBehaviour FindNextRoombaStation()
        {
            RoombaStationBehaviour choosenStation = null;
            var lowestDist = float.MaxValue;

            TilemapUtils.IterateTilemapWithAction(_doodadsForegroundTilemap, (tilemap, gx, gy, data) =>
            {
                var tile = tilemap.GetTile(gx, gy);
                if (tile?.paramContainer == null)
                {
                    return;
                }
                if (!tile.paramContainer.GetBoolParam("IsRoombaStation"))
                {
                    return;
                }


                var roombaStation = tilemap.GetTileObject(gx, gy).GetComponent <RoombaStationBehaviour>();
                if (!roombaStation.CanRoombaDockHere(this))
                {
                    return;
                }

                var gridWorldPos = TilemapUtils.GetGridWorldPos(
                    _doodadsForegroundTilemap,
                    gx,
                    gy);
                var transformPosition = transform.position.magnitude - gridWorldPos.magnitude;
                if (transformPosition < lowestDist)
                {
                    System.Console.WriteLine("gridWorldPos " + gridWorldPos);
                    System.Console.WriteLine("roombaStation " + roombaStation.transform);
                    choosenStation = roombaStation;
                    lowestDist     = transformPosition;
                }
            });

            return(choosenStation);
        }
Ejemplo n.º 4
0
        private void HandleSearchDirt()
        {
            if (!navMeshAgent2D.hasPath && _currentCapacity > 0)
            {
                // Find the nearest dirt tile
                _waitingTicks = 60;
                var choosenPosition = Vector2.positiveInfinity;
                var lowestDist      = float.MaxValue;

                TilemapUtils.IterateTilemapWithAction(_doodadsBackgroundTilemap, (tilemap, gx, gy, data) =>
                {
                    if (IsDirtTile(data))
                    {
                        var gridWorldPos = TilemapUtils.GetGridWorldPos(
                            _doodadsBackgroundTilemap,
                            gx,
                            gy);
                        var transformPosition = Vector2.Distance(transform.position, gridWorldPos);
                        if (transformPosition < lowestDist)
                        {
                            lowestDist      = transformPosition;
                            choosenPosition = new Vector2(gx, gy);
                        }
                    }
                });

                if (Math.Abs(lowestDist - float.MaxValue) > 0.01)
                {
                    var gridWorldPos = TilemapUtils.GetGridWorldPos(
                        _doodadsBackgroundTilemap,
                        (int)choosenPosition.x,
                        (int)choosenPosition.y);
                    // add 0.25f to y so the roomba is on top of dirt tiles
                    navMeshAgent2D.destination = gridWorldPos + new Vector3(0, 0.25f, 0);
                }
            }
        }