Ejemplo n.º 1
0
 public PushableTile(ZeldaGame game, TileSpriteFactory tileFactory, Vector2 location)
 {
     this.game         = game;
     this.drawLocation = location;
     this.tileFactory  = tileFactory;
     this.tileSprite   = tileFactory.PushableTile();
     this.spriteScalar = game.util.spriteScalar;
     this.pushed       = false;
 }