public override void OnActivate()
    {
        if (selectionManager.GetActive() != null)
        {
            selectionManager.AttemptToFocusSelectedObject();
            Activate(selectionManager.GetActive().GetFocusInteractor());
        }

        base.OnActivate();
    }
 public ITileSelectionInteractor GetActive()
 {
     return(selectionManager.GetActive());
 }