Ejemplo n.º 1
0
    private void UpdateTiles(int x, int y)
    {
        for (int i = Mathf.Max(0, x - 30); i < Mathf.Min(mapWidth * 10, x + 30); i++)
        {
            for (int j = Mathf.Max(0, y - 30); j < Mathf.Min(mapHeight * 10, y + 30); j++)
            {
                if (i < x - 20 || i > x + 20 || j < y - 20 || j > y + 20)
                {
                    if (tileMapTiles[i, j] != null)
                    {
                        tilePool.ReplaceTile(tileMap[i, j], tileMapTiles[i, j]);
                        tileMapTiles[i, j] = null;
                    }
                }
                else
                {
                    if (tileMapTiles[i, j] == null)
                    {
                        tileMapTiles[i, j] = tilePool.GetTile(tileMap[i, j]);
                        tileMapTiles[i, j].transform.position = new Vector3(i - mapWidth * 5, -j, 1);
                    }
                }

                if (i < x - 10 || i > x + 10 || j < y - 10 || j > y + 10)
                {
                    if (enemyMapCreatures[i, j] != null)
                    {
                        creaturePool.ReplaceCreature(0, enemyMapCreatures[i, j]);
                        enemyMapCreatures[i, j] = null;
                    }
                }
                else
                {
                    if (enemyMap[i, j] >= 0 && enemyMapCreatures[i, j] == null)
                    {
                        enemyMapCreatures[i, j] = creaturePool.GetCreature(enemyMap[i, j]);
                        enemyMapCreatures[i, j].transform.position = new Vector3(i - mapWidth * 5, -j, 1);
                        enemyMapCreatures[i, j].MultiplyHealth(Mathf.Max(1, (int)((j - 3) / 10)));
                    }
                }
            }
        }
    }