Ejemplo n.º 1
0
    void Start()
    {
        mTileManager = gameObject.GetComponent<TileManager>();
        mWaveManager = gameObject.GetComponent<WaveManager>();
        mTempoManager = gameObject.GetComponent<TempoManager>();
        mLevelManager = gameObject.GetComponent<LevelManager>();

        mTilePaths = new TilePath[2];

        if (mTileManager)
        {
            mLoadSuccess = true;
            mEnemyList = new List<GameObject>();

            mTilePaths[0] = mTileManager.GetTilePathOne();
            mTilePaths[1] = mTileManager.GetTilePathTwo();

            mTimer = 0.0f;
        }
    }