Ejemplo n.º 1
0
    private void SpawnObjects()
    {
        int amountOfGroundTiles  = grid.OfType <GroundTile>().Count();
        int remainingPointBudget = Mathf.RoundToInt(Mathf.Sqrt(amountOfGroundTiles));

        Debug.Log("Total budget: " + remainingPointBudget);

        for (int i = remainingPointBudget; i > 0;)
        {
            GridObject objectToSpawn = DetermineWhichObjectToSpawn(remainingPointBudget, out remainingPointBudget);
            if (objectToSpawn != null)
            {
                Instantiate(objectToSpawn, Vector3.zero, Quaternion.identity);
            }
            i = remainingPointBudget;
        }
    }