// Start is called before the first frame update void Start() { HUD.enabled = false; BGMAudio.Stop(); BestTimeBox.GetComponent <Text>().text = InGameBTBox.GetComponent <Text>().text; ThisTimeBox.GetComponent <Text>().text = InGameThisTimeBox.GetComponent <Text>().text; }
private void button8_Click(object sender, EventArgs e) { ThisTimeBox.SendToBack(); YearAnomBox.SendToBack(); ThisMonthBox.SendToBack(); ThisYearBox.SendToBack(); MonthAnomBox.BringToFront(); }