Ejemplo n.º 1
0
 void InitGamePlayer()
 {
     _player = GetComponentInChildren <GamePlayer>();
     _player.Init();
     _Thermometer.SetHPObservable(_player.CurrentHpObservable());
     _player.CurrentHpObservable().Subscribe((hp) => {
         if (hp <= 0)
         {
             SetPlayState(PlayState.InfluenzaGameOver);
         }
     });
 }