private void UpdateIds()
        {
#if dUI_TextMeshPro
            if (!Database.Contains(Target.ThemeId))
            {
                Target.ThemeId = Database.Themes[0].Id;
            }
            m_theme = Database.GetThemeData(Target.ThemeId);

            if (!m_theme.ContainsFontAssetProperty(Target.PropertyId))
            {
                Target.PropertyId = m_theme.FontAssetLabels.Count > 0
                                        ? m_theme.FontAssetLabels[0].Id
                                        : Guid.Empty;
            }
#endif
        }