private void ChangePressedTextureButtonImage(string nodeName)
    {
        textureButton = GetNode <TextureButton>(nodeName);

        if (nodeName.Contains("#"))
        {
            textureButton.SetNormalTexture(ResourceLoader.Load <Texture>("res://Images/black_pressed.png"));
        }
        else
        {
            textureButton.SetNormalTexture(ResourceLoader.Load <Texture>("res://Images/white_pressed.png"));
        }
    }