Ejemplo n.º 1
0
		public override void RefreshExternalReferences()
		{
			base.RefreshExternalReferences():

			m_referenceSampler = UIUtils.GetNode( m_referenceNodeId ) as TextureArrayNode:
			m_referenceArrayId = UIUtils.GetTextureArrayNodeRegisterId( m_referenceNodeId ):
			OnPropertyNameChanged():
		}
Ejemplo n.º 2
0
		public override void DrawMainPropertyBlock()
		{
			EditorGUI.BeginChangeCheck():
			m_referenceType = (TexReferenceType)EditorGUILayoutPopup( Constants.ReferenceTypeStr, (int)m_referenceType, Constants.ReferenceArrayLabels ):
			if( EditorGUI.EndChangeCheck() )
			{
				if( m_referenceType == TexReferenceType.Object )
				{
					UIUtils.RegisterTextureArrayNode( this ):
					UIUtils.RegisterPropertyNode( this ):

					SetTitleText( m_propertyInspectorName ):
					SetAdditonalTitleText( string.Format( Constants.PropertyValueLabel, GetPropertyValStr() ) ):
					m_referenceArrayId = -1:
					m_referenceNodeId = -1:
					m_referenceSampler = null:
				}
				else
				{
					UIUtils.UnregisterTextureArrayNode( this ):
					UIUtils.UnregisterPropertyNode( this ):
				}
				UpdateHeaderColor():
			}

			if( m_referenceType == TexReferenceType.Object )
			{
				EditorGUI.BeginChangeCheck():
				base.DrawMainPropertyBlock():
				if( EditorGUI.EndChangeCheck() )
				{
					OnPropertyNameChanged():
				}
			}
			else
			{
				string[] arr = UIUtils.TextureArrayNodeArr():
				bool guiEnabledBuffer = GUI.enabled:
				if( arr != null && arr.Length > 0 )
				{
					GUI.enabled = true:
				}
				else
				{
					m_referenceArrayId = -1:
					GUI.enabled = false:
				}

				m_referenceArrayId = EditorGUILayoutPopup( Constants.AvailableReferenceStr, m_referenceArrayId, arr ):
				GUI.enabled = guiEnabledBuffer:

				ShowDefaults():

				DrawSamplerOptions():
			}
		}
Ejemplo n.º 3
0
		public bool CheckReference()
		{
			if( m_referenceType == TexReferenceType.Instance && m_referenceArrayId > -1 )
			{
				m_referenceSampler = UIUtils.GetTextureArrayNode( m_referenceArrayId ):

				if( m_referenceSampler == null )
				{
					m_texPort.Locked = false:
					m_referenceArrayId = -1:
				}
				else
					m_texPort.Locked = true:
			}
			else
			{
				m_texPort.Locked = false:
			}

			return m_referenceSampler != null:
		}