Ejemplo n.º 1
0
 public GuiButton(Texture2D btn, Texture2D buttonDown, Texture2D buttonMouseOver, Keys key, Rectangle buttonArea, String text, Text_Alignment textAlign, SpriteFont spriteFont, Color textCol)
 {
     txtCol   = textCol;
     button   = btn;
     btnDown  = buttonDown;
     btnHover = buttonMouseOver;
     hotkey   = key;
     btnArea  = buttonArea;
     btnTxt   = text;
     txtAlign = textAlign;
     font     = spriteFont;
 }
Ejemplo n.º 2
0
 public GuiButton(Texture2D btn, Texture2D buttonDown, Texture2D buttonMouseOver, Keys key, Rectangle buttonArea, String text, Text_Alignment textAlign, SpriteFont spriteFont, Color textCol)
 {
     txtCol = textCol;
     button = btn;
     btnDown = buttonDown;
     btnHover = buttonMouseOver;
     hotkey = key;
     btnArea = buttonArea;
     btnTxt = text;
     txtAlign = textAlign;
     font = spriteFont;
 }