void ChangedName(TextInputDialog dlg)
        {
//			Debug.LogError ("HIF");
            if (dlg.value != "")
            {
                dlg.EnableConfirm();
            }
            else
            {
                dlg.DisableConfirm();
            }

            characterCustomization.character.Name = dlg.value;
            characterCustomization.UpdateSheet();
        }