/// <summary> /// 开始游戏 /// </summary> private void StartGame() { GameMgr.Instance.Init(); TextEffect.Init(); // 初始化血量 bloodSlider.maxValue = GameMgr.Instance.blood; bloodSlider.value = GameMgr.Instance.blood; bloodImage.enabled = true; // 生成字母盘 keyGrid.CreateKeyList(GameMgr.Instance.keyList); comboText.gameObject.SetActive(false); scoreText.text = "0"; gameOverDlg.Hide(); }