private void AddTextChatClick(object sender, RoutedEventArgs e) { var tC = new TextChat() { Name = NameTextChat.Text, IDServer = Server.ID, StatusObj = StatusObj.Add }; SendMessageToServer.SendMessageSerialize(tC); }
public void Run() { var chat = new TextChat(); AdminUser a = new AdminUser(chat, "Admin"); SimpleUser u1 = new SimpleUser(chat, "User1"); SimpleUser u2 = new SimpleUser(chat, "User2"); chat.SetAdmin(a); chat.Add(u1); chat.Add(u2); a.Send("Welcome to the chat!"); u1.Send("Hello!"); }
public Help(TextChat pluginInstance) => this.pluginInstance = pluginInstance;
public PlayerHandler(TextChat pluginInstance) => this.pluginInstance = pluginInstance;