Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        parentPart = transform.parent.GetComponent <TetrisPart>();

        if (transform.childCount > 0)
        {
            childWeapon = transform.GetChild(0).gameObject;
        }
    }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        parentPart = transform.parent.GetComponent <TetrisPart>();

        halfBlockSideLength = GetComponent <SpriteRenderer>().bounds.size.x * 0.5f;

        if (transform.childCount > 0)
        {
            childWeapon = transform.GetChild(0).gameObject;
        }


        moveLayerMask = LayerMask.GetMask("Player");
        //moveLayerMask = LayerMask.NameToLayer("Player");

        parentBlocks = new TetrisBlock[4];
        childBlocks  = new TetrisBlock[4];
    }