Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     Sound   = GameObject.Find("SoundManager").GetComponent <TestSound>();
     cam     = GameObject.Find("Main Camera").GetComponent <CameraShake>();
     ui      = GameObject.Find("Canvas").GetComponent <UIManager>();
     manager = GameObject.Find("GameManager").GetComponent <GameManager>();
 }
Ejemplo n.º 2
0
 void Awake()
 {
     //PlayerPrefs.DeleteAll ();
     DontDestroyOnLoad(this.gameObject);
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
 }
Ejemplo n.º 3
0
    // Start is called before the first frame update
    void Start()
    {
        Sound = GameObject.Find("SoundManager").GetComponent <TestSound>();
        if (PlayerPrefs.GetInt("Music") == 0)
        {
            MusicOn.GetComponent <Button>().interactable  = false;
            MusicOff.GetComponent <Button>().interactable = true;
            Sound.UnMuteMusic("Background");
        }


        else if (PlayerPrefs.GetInt("Music") == 1)
        {
            MusicOn.GetComponent <Button>().interactable  = true;
            MusicOff.GetComponent <Button>().interactable = false;
            Sound.MuteMusic("Background");
        }

        if (PlayerPrefs.GetInt("Sound") == 0)
        {
            SoundOn.GetComponent <Button>().interactable  = false;
            SoundOff.GetComponent <Button>().interactable = true;
            Sound.UnMuteMusic("1");
            Sound.UnMuteMusic("Buzz3");
            Sound.UnMuteMusic("Diamond");
            PlayerPrefs.SetInt("Sound", 0);
        }

        else if (PlayerPrefs.GetInt("Sound") == 1)
        {
            SoundOn.GetComponent <Button>().interactable  = true;
            SoundOff.GetComponent <Button>().interactable = false;
            Sound.MuteMusic("1");
            Sound.MuteMusic("Buzz3");
            Sound.MuteMusic("Diamond");
        }
        CurrentScene = SceneManager.GetActiveScene();
        if (CurrentScene.name == "MainMenu")
        {
            ShopDiamonds.text = PlayerPrefs.GetInt("Diamonds").ToString();
            MainDiamonds.text = PlayerPrefs.GetInt("Diamonds").ToString();
            HighScore.text    = PlayerPrefs.GetInt("HighScore").ToString();
        }
        else
        {
            manager = GameObject.Find("GameManager").GetComponent <GameManager>();
            int back = Random.Range(0, Backgrounds.Length);
            background.GetComponent <Image>().sprite = Backgrounds[back];
        }
    }
Ejemplo n.º 4
0
    public void Fire(string name)
    {
        Sound = GameObject.Find("SoundManager").GetComponent <TestSound>();
        if (GameManager.gameOn)
        {
            Sound.PlaySounds("1");
            if (name == "0")
            {
                GameObject obj = Instantiate(level.Neon[PlayerPrefs.GetInt("NeonNumber")].Fire[0], new Vector3(1.92f, 3.98f, 0), Quaternion.identity);
                obj.name = "Blue";
                obj.transform.SetParent(GameObject.Find("Fire").transform);
            }
            else if (name == "1")
            {
                GameObject obj = Instantiate(level.Neon[PlayerPrefs.GetInt("NeonNumber")].Fire[1], new Vector3(1.92f, 2.02f, 0), Quaternion.identity);
                obj.name = "White";
                obj.transform.SetParent(GameObject.Find("Fire").transform);
            }
            else if (name == "2")
            {
                GameObject obj = Instantiate(level.Neon[PlayerPrefs.GetInt("NeonNumber")].Fire[2], new Vector3(1.92f, -0.52f, 0), Quaternion.identity);
                obj.name = "Green";
                obj.transform.SetParent(GameObject.Find("Fire").transform);
            }
            else if (name == "3")
            {
                GameObject obj = Instantiate(level.Neon[PlayerPrefs.GetInt("NeonNumber")].Fire[3], new Vector3(-1.92f, 3.98f, 0), Quaternion.identity);
                obj.name = "Purple";
                obj.transform.SetParent(GameObject.Find("Fire").transform);
            }
            else if (name == "4")
            {
                GameObject obj = Instantiate(level.Neon[PlayerPrefs.GetInt("NeonNumber")].Fire[4], new Vector3(-1.92f, 2.02f, 0), Quaternion.identity);
                obj.name = "Pink";
                obj.transform.SetParent(GameObject.Find("Fire").transform);
            }

            else if (name == "5")
            {
                GameObject obj = Instantiate(level.Neon[PlayerPrefs.GetInt("NeonNumber")].Fire[5], new Vector3(-1.92f, -0.52f, 0), Quaternion.identity);
                obj.name = "Orange";
                obj.transform.SetParent(GameObject.Find("Fire").transform);
            }
        }
    }
Ejemplo n.º 5
0
    void Awake()
    {
        //PlayerPrefs.DeleteAll ();
        DontDestroyOnLoad(gameObject);
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }
        Sounds obj = new Sounds();

        for (int i = 0; i < sounds.Length; i++)
        {
            GameObject Soundsclips = new GameObject("Sounds" + i + "" + sounds[i].Clipname);
            Soundsclips.transform.SetParent(this.transform);
            sounds[i].SetSource(Soundsclips.AddComponent <AudioSource>());
        }
    }
Ejemplo n.º 6
0
 private void Awake()
 {
     Sound = GameObject.Find("SoundManager").GetComponent <TestSound>();
 }
Ejemplo n.º 7
0
 private void Awake()
 {
     I = this;
 }