Ejemplo n.º 1
0
 public void AddLanderToList(bool playerOne, TestLander lander)
 {
     if (playerOne)
     {
         playerOneLanders.Add(lander);
     }
     else
     {
         playerTwoLanders.Add(lander);
     }
 }
Ejemplo n.º 2
0
    public void PairLanderWithObject(bool playerOne, GameObject block)
    {
        MyBlockType blockType = block.GetComponent <MyBlockType>();

        int tempIndex = 0;

        if (playerOne)
        {
            playerOneBlock_Ref = block;

            foreach (TestLander lander in playerOneLanders)
            {
                if (lander.blockTypeIWant == blockType.myBlockType)
                {
                    playerOneLanderTracked           = lander;
                    playerOneLanderTrackedIndexValue = tempIndex;

                    break;
                }
                tempIndex++;
            }
        }
        else
        {
            playerTwoBlock_Ref = block;

            foreach (TestLander lander in playerTwoLanders)
            {
                if (lander.blockTypeIWant == blockType.myBlockType)
                {
                    playerTwoLanderTracked           = lander;
                    playerTwoLanderTrackedIndexValue = tempIndex;

                    break;
                }
                tempIndex++;
            }
        }
        TurnOffIrrelevantOutlines();
    }