public static void TestAudioEngine() { var test = new TestAudioEngine(); test.Initialize(); test.ContextInitialization(); test.TestGetLeastSignificativeSoundEffect(); test.TestState(); test.TestPauseAudio(); test.TestResumeAudio(); test.TestDispose(); }
public static void TestAudioEngine() { var test = new TestAudioEngine(); test.Initialize(); test.ContextInitialization(); test.TestGetLeastSignificativeSoundEffect(); test.TestState(); test.TestPauseAudio(); test.TestResumeAudio(); test.TestDispose(); }