Ejemplo n.º 1
0
        public void Button_PreviewMouseDown(Button btn, MouseButton e)
        {
            var  cell = (Сell)btn.Tag;
            var  mark = false;
            Сell value;

            if (e == MouseButton.Right)
            {
                mark = true;
            }
            if (e == MouseButton.Middle)
            {
                value = TestAlgorithm.GetСhoice(gameField.VisibleСells, gameField.Marks,
                                                gameField.Size, gameField.CountMines);
            }
            else
            {
                value = new Сell(cell.Row, cell.Column, mark);
            }
            gameField.OpenCell(value);
            if (gameField.Status == GameStatus.Play)
            {
                Current = value;
            }
            else
            {
                OnPropertyChanged("Status");
            }
            Fill();
        }
Ejemplo n.º 2
0
        private static void Main(string[] args)
        {
            Write("Select a size field row: ");
            var sizeRow = int.Parse(ReadLine());

            Write("Select a size field column: ");
            var sizeColumn = int.Parse(ReadLine());

            Write("Select a count mine: ");
            var mine = int.Parse(ReadLine());
            var game = new GameField(sizeRow, sizeColumn, mine);

            game.GenerateMines();
            var field = new Сell(0, 0);

            do
            {
                Clear();
                WriteLine("Size: R ={0,4} C ={1,4}; Count mine: {2,4};", game.Size.Row, game.Size.Column, game.CountMines);
                Write(game);

                if (game.Status == GameStatus.Play)
                {
                    WriteLine("Press the key");
                    WriteLine("1. Enter your cell");
                    WriteLine("2. Use the algorithm");

                    switch (ReadKey().Key)
                    {
                    case ConsoleKey.NumPad1:
                        WriteLine();
                        field = SelectCell();
                        break;

                    default:
                        field = TestAlgorithm.GetСhoice(game.VisibleСells, game.Marks, game.Size, game.CountMines);
                        break;
                    }

                    WriteLine(field);
                    game.OpenCell(field);
                    Write(game);
                }
                else
                {
                    WriteLine(field);
                    Write(game.Status);
                }
            }while (ReadKey().Key != ConsoleKey.Q);
        }