public void GetTerrains(BitmapDto model)
        {
            var heightMap = new Bitmap(model.Path);

            TerrainHelper.SetTerrains(BitmapToPixelArray(heightMap));

            var terrainHelper = new TerrainHelper();

            var terrains = terrainHelper.GetAllTerrains()
                           .Select(t => new TerrainDto()
            {
                Type             = t.GetType().Name,
                UpperHeightBound = t.UpperBound
            });

            Clients.All.OnGetTerrainsResponse(terrains);
        }