Ejemplo n.º 1
0
 private void InitialCellBehaviour()
 {
     allCells = tgs.cells;
     foreach (Cell cell in allCells)
     {
         int cellIndex = tgs.CellGetIndex(cell);
         //green = wood;
         if (tgs.CellGetTexture(cellIndex) == tgs.textures[1])
         {
             tgs.CellSetCrossCost(cellIndex, 2);
             tgs.CellToggleRegionSurface(cellIndex, false, tgs.textures[1]);
             tgs.CellSetGroup(cellIndex, group1);
         }
         //apple = swamp
         else if (tgs.CellGetTexture(cellIndex) == tgs.textures[2])
         {
             tgs.CellSetCrossCost(cellIndex, 4);
             tgs.CellToggleRegionSurface(cellIndex, false, tgs.textures[2]);
             tgs.CellSetGroup(cellIndex, group2);
         }
         //map = mountain
         else if (tgs.CellGetTexture(cellIndex) == tgs.textures[3])
         {
             tgs.CellSetCanCross(cellIndex, false);
             tgs.CellToggleRegionSurface(cellIndex, false, tgs.textures[3]);
         }
     }
 }