Ejemplo n.º 1
0
        /// <summary>
        /// Extracts the next piece visible on the screenshot.
        /// </summary>
        /// <param name="screenshot">The screenshot to extract the piece from.</param>
        /// <returns>The next Tetrimino.</returns>
        public ProbabilisticResult <Tetrimino> ExtractNextPieceFuzzy(IScreenshot screenshot)
        {
            // relevant tiles on the screen: x : 14 - 17, y : 13 - 16

            double    bestProbability = double.NegativeInfinity;
            Tetrimino?bestTetrimino   = null;

            foreach (var tetrimino in Tetriminos.All)
            {
                //var piece = new Piece(tetromino, 0, TetrisConstants.NextPieceTemplateTileCoordinates.X, TetrisConstants.NextPieceTemplateTileCoordinates.Y);
                //var probability = _templateMatcher.GetProbabilityCurrentPiece(screenshot, piece);
                var probability = _templateMatcher.GetProbabilityNextPiece(screenshot, tetrimino);
                if (probability > bestProbability)
                {
                    bestProbability = probability;
                    bestTetrimino   = tetrimino;
                }
            }

            if (!bestTetrimino.HasValue)
            {
                throw new Exception("No possible value for tetrimino found!");
            }
            return(new ProbabilisticResult <Tetrimino>(bestTetrimino.Value, bestProbability));
        }
Ejemplo n.º 2
0
        public void PieceMatcher()
        {
            // source image
            string path        = "Screenshots/white.png";
            var    sourceImage = new Mat(path, LoadImageType.Grayscale);
            var    screenshot  = new EmguScreenshot(sourceImage, DateTime.Now.Subtract(DateTime.MinValue));

            var pieceMatcher = new TemplateMatcher();

            pieceMatcher.GetProbabilityNextPiece(screenshot, Tetrimino.I);
        }