public void PrimeProps()
        {
            Debug.Log("Start Prop");
            sceneManager.flightStatus = SceneManager.FlightStatus.PrimingProps;
            Tello.SuspendControllerUpdate();
            int i = 0;

            do
            {
                i++;
                Tello.StartMotors();
            } while (i < 900);
            // OnFlyBegin();
            Tello.ResumeControllerUpdate();
            var preFlightPanel = GameObject.Find("Pre Flight Panel");

            if (preFlightPanel)
            {
                preFlightPanel.SetActive(false);
            }
            sceneManager.flightStatus = SceneManager.FlightStatus.Launching;
            UnityEngine.Debug.Log("props started");
        }