Ejemplo n.º 1
0
 IEnumerator Teleport(Teleportee teleportee)
 {
     if (teleportee.root == Snake.instance.trs)
     {
         bool done             = false;
         int  hitColliderIndex = 0;
         while (!done)
         {
             for (int i = 1; i < Snake.instance.verticies.Count; i++)
             {
                 toEndPortal = endPortal.transform.position - transform.position;
                 while (Physics2D.Linecast(Snake.instance.GetVertexPosition(i) + toEndPortal, Snake.instance.GetVertexPosition(i - 1) + toEndPortal, Snake.instance.whatICrashInto).collider != null)
                 {
                     hitColliderIndex = i;
                     yield return(new WaitForFixedUpdate());
                 }
             }
             if (hitColliderIndex > 0)
             {
                 bool hitAnotherCollider = false;
                 for (int i = 1; i < hitColliderIndex; i++)
                 {
                     if (Physics2D.Linecast(Snake.instance.GetVertexPosition(i) + toEndPortal, Snake.instance.GetVertexPosition(i - 1) + toEndPortal, Snake.instance.whatICrashInto).collider != null)
                     {
                         hitAnotherCollider = true;
                         break;
                     }
                 }
                 if (!hitAnotherCollider)
                 {
                     done = true;
                 }
             }
             else
             {
                 done = true;
             }
         }
         Snake.instance.trs.position += (Vector3)toEndPortal;
     }
     else
     {
     }
 }
Ejemplo n.º 2
0
        void OnTriggerExit2D(Collider2D other)
        {
            Transform otherTrs = other.transform.root;

            for (int i = 0; i < tryingToTeleport.Count; i++)
            {
                Teleportee teleportee = tryingToTeleport[i];
                if (teleportee.root == otherTrs)
                {
                    if (teleportee.justTeleported)
                    {
                        if (teleportee.teleportRoutine != null)
                        {
                            StopCoroutine(teleportee.teleportRoutine);
                        }
                        teleportee.justTeleported = false;
                    }
                    return;
                }
            }
        }
Ejemplo n.º 3
0
        void OnTriggerEnter2D(Collider2D other)
        {
            Transform otherTrs = other.transform.root;

            foreach (Teleportee teleportee in tryingToTeleport)
            {
                if (teleportee.root == otherTrs)
                {
                    if (!teleportee.justTeleported)
                    {
                        teleportee.justTeleported  = true;
                        teleportee.teleportRoutine = StartCoroutine(Teleport(teleportee));
                    }
                    return;
                }
            }
            Teleportee _teleportee = new Teleportee();

            _teleportee.root            = otherTrs;
            _teleportee.teleportRoutine = StartCoroutine(Teleport(_teleportee));
            tryingToTeleport.Add(_teleportee);
        }