protected override TechData GetBlueprintRecipe()
        {
            QuickLogger.Debug($"Creating recipe...");
            // Create and associate recipe to the new TechType
            var customFabRecipe = new TechData()
            {
                craftAmount = 1,
                Ingredients = new List <Ingredient>()
                {
                    new Ingredient(TechTypeHelpers.GetTechType("HabitatSystemPanelKit_HSP"), 1)
                }
            };

            return(customFabRecipe);
        }
        internal void SetEquipment(FuelType tank)
        {
            var techType = TechTypeHelpers.GetTechType(tank);

            if (techType == TechType.None)
            {
                return;
            }

            var getTank = CraftData.GetPrefabForTechType(techType);

#if SUBNAUTICA
            _equipment.AddItem(Configuration.Configuration.SlotIDs[0],
                               new InventoryItem(getTank.GetComponent <Pickupable>().Pickup(false)));
#elif BELOWZERO
            Pickupable pickupable = getTank.GetComponent <Pickupable>();
            pickupable.Pickup(false);
            _equipment.AddItem(Configuration.Configuration.SlotIDs[0],
                               new InventoryItem(pickupable));
#endif
        }