Ejemplo n.º 1
0
    public static List <Team> LoadTeamList()
    {
        if (File.Exists(Application.persistentDataPath + "/teamList.sav"))
        {
            List <Team>     teamlist = new List <Team>();
            BinaryFormatter bf       = new BinaryFormatter();
            FileStream      stream   = new FileStream(Application.persistentDataPath + "/teamList.sav", FileMode.Open);

            TeamListData tldata = (TeamListData)bf.Deserialize(stream);

            stream.Close();
            foreach (TeamData td in tldata.tdlist)
            {
                teamlist.Add(new Team().CreateSpecificTeam(td));
                ArrayList roster = new ArrayList();
                foreach (CharacterData cd in td.cldata)
                {
                    roster.Add(Character.CreateSpecificCharacter(cd));
                }
            }
            return(teamlist);
        }
        else
        {
            return(new List <Team>());
        }
    }
Ejemplo n.º 2
0
    public static void SaveTeamList(List <Team> l)
    {
        BinaryFormatter bf     = new BinaryFormatter();
        FileStream      stream = new FileStream(Application.persistentDataPath + "/teamList.sav", FileMode.Create);

        TeamListData tldata = new TeamListData(l);

        bf.Serialize(stream, tldata);
        stream.Close();
    }
Ejemplo n.º 3
0
    public static void SaveSchedule2()
    {
        BinaryFormatter bf     = new BinaryFormatter();
        FileStream      stream = new FileStream(Application.persistentDataPath + "/schedule2.sav", FileMode.Create);

        TeamListData schedule2 = new TeamListData(HomeScreenScript.scheduleList2);

        bf.Serialize(stream, schedule2);
        stream.Close();
    }
Ejemplo n.º 4
0
    public static void LoadSchedule2()
    {
        if (File.Exists(Application.persistentDataPath + "/schedule2.sav"))
        {
            List <Team>     teamlist = new List <Team>();
            BinaryFormatter bf       = new BinaryFormatter();
            FileStream      stream   = new FileStream(Application.persistentDataPath + "/schedule2.sav", FileMode.Open);

            TeamListData schedule2 = (TeamListData)bf.Deserialize(stream);
            stream.Close();
            foreach (TeamData td in schedule2.tdlist)
            {
                Debug.Log(schedule2.tdlist);
                teamlist.Add(new Team().CreateSpecificTeam(td));
                ArrayList roster = new ArrayList();
                foreach (CharacterData cd in td.cldata)
                {
                    roster.Add(Character.CreateSpecificCharacter(cd));
                }
            }
            HomeScreenScript.scheduleList2 = teamlist;
        }
    }