Ejemplo n.º 1
0
        public void OnActorItemDrop(CM_ACTOR_ITEM_DROP p)
        {
            if (chara.HoldingItem != null)
            {
                ActorItem item = chara.HoldingItem;
                Tasks.Actor.ItemDeleteTask deleteTask = new Tasks.Actor.ItemDeleteTask(item);
                deleteTask.Activate();
                SendHoldItemCancel(chara.HoldingItem.ObjectID, false);

                MoveArgument arg = new MoveArgument()
                {
                    X           = p.X,
                    Y           = p.Y,
                    Z           = p.Z,
                    BNSMoveType = SagaBNS.GameServer.Map.MoveType.Run
                };
                map.MoveActor(item, arg);

                Tasks.Player.ActorItemPickDropTask task = new Tasks.Player.ActorItemPickDropTask(chara, item, Tasks.Player.ActorItemPickDropTask.ActionTypes.Drop);
                chara.Tasks["ActorItemPickDropTask"] = task;
                task.Activate();

                UpdateEvent evt = new UpdateEvent()
                {
                    UpdateType = UpdateTypes.ItemShow,
                    Actor      = chara,
                    Target     = item,
                    X          = p.X,
                    Y          = p.Y,
                    Z          = p.Z,
                    UserData   = 200
                };
                map.SendEventToAllActorsWhoCanSeeActor(MapEvents.EVENT_BROADCAST, evt, chara, true);
            }
        }
Ejemplo n.º 2
0
        public void OnActorCorpsePickUp(CM_ACTOR_CORPSE_PICK_UP p)
        {
            if (map.GetActor(p.ActorID) is ActorCorpse corpse)
            {
                if (!corpse.PickUp && corpse.NPC.BaseData.CorpseItemID > 0)
                {
                    corpse.PickUp          = true;
                    corpse.ShouldDisappear = true;

                    SendHoldItem(corpse.NPC.BaseData.CorpseItemID, corpse.ActorID);

                    UpdateEvent evt = new UpdateEvent()
                    {
                        Actor      = corpse,
                        Target     = chara,
                        UpdateType = UpdateTypes.DeleteCorpse
                    };
                    map.SendEventToAllActorsWhoCanSeeActor(MapEvents.EVENT_BROADCAST, evt, corpse, false);

                    Tasks.Player.ActorItemPickDropTask task = new Tasks.Player.ActorItemPickDropTask(chara, corpse, Tasks.Player.ActorItemPickDropTask.ActionTypes.PickCorpse);
                    chara.Tasks["ActorItemPickDropTask"] = task;
                    task.Activate();
                }
            }
        }
Ejemplo n.º 3
0
        public void OnActorItemPickUp(CM_ACTOR_ITEM_PICK_UP p)
        {
            if (map.GetActor(p.ActorID) is ActorItem item)
            {
                if (chara.DistanceToActor(item) < 50)
                {
                    if (item.Tasks.TryRemove("ItemDelete", out Task removed))
                    {
                        removed.Deactivate();
                    }

                    chara.HoldingItem = item;
                    SendHoldItem(item);

                    UpdateEvent evt = new UpdateEvent()
                    {
                        UpdateType = UpdateTypes.ItemHide,
                        Actor      = chara,
                        Target     = item
                    };
                    map.SendEventToAllActorsWhoCanSeeActor(MapEvents.EVENT_BROADCAST, evt, chara, true);

                    Tasks.Player.ActorItemPickDropTask task = new Tasks.Player.ActorItemPickDropTask(chara, item, Tasks.Player.ActorItemPickDropTask.ActionTypes.Pick);
                    chara.Tasks["ActorItemPickDropTask"] = task;
                    task.Activate();
                }
            }
        }