void dc_DoneTasksAdded(object sender, TaskArgs e) { dc.Invoke(() => { lbDoneTaskCount.Text = dc.DoneTaskCount.ToString(); }); }
public void Start(TaskArgs args) { var window = args.Invoker as IWindow; window.AdoptGhost <ImGuiGhost>(); Console.WriteLine("ImGuiGhost Adopted"); }
private TaskArgs FilterAsync(TaskArgs input) { Thread.CurrentThread.CurrentUICulture = input.CurrentUICulture; if (input.FilterTag != null) { this.Logger.DebugFormat("Filtering on '{0}'", input.FilterTag.Name); input.Pictures = (input.FilterTag.Name == Messages.Msg_AllTags) ? this.component.GetLightPictures(input.SelectedPatient) : this.component.GetLightPictures(input.SelectedPatient, input.FilterTag); if (input.Pictures.Count > 0) { input.SelectedPicture = component.GetPicture(input.Pictures[0]); } else { input.SelectedPicture = null; } this.Logger.Debug("\tThread finished: Filtered pictures"); return(input); } else { this.Logger.Debug("\tThread finished: Null filter"); input.Pictures = new List <LightPictureDto>(); return(input); } }
public void Start(TaskArgs args) { ConsoleHelper.WriteEmbeddedColorLine($"Started [green]SDK Console[/green] Task"); var sdkBase = new SDKBase(_packet); sdkBase.Listen(); }
public void Start(TaskArgs args) { var provider = _packet.CreateScoped <IWindowProvider>(); provider.Adopt <MainWindow>(); provider.Start(); }
public void Start(TaskArgs args) { if (!_configurationManager.Contains <EnableFluincyConfiguration>()) { //_configurationManager.Add(new EnableFluincyConfiguration() { EnableFluincyServices }) } }
/// <summary> /// 任务添加事件 /// </summary> /// <param name="sender">Sender.</param> /// <param name="e">E.</param> private void OnWorkTasksAdded(object sender, TaskArgs e) { string msg = string.Format("Task:{0} added.\r\n", e.Task.Id.ToString()); dc.Invoke(() => { this.View.SetViewLog(msg); }); }
void dc_AllTasksAdded(object sender, TaskArgs e) { //var context = dc.GetContext(); dc.Invoke(() => { lbAllTaskCount.Text = dc.AllTaskCount.ToString(); lbTaskMax.Text = dc.TaskMax.ToString(); }); }
public void Start(TaskArgs args) { var proc = Process.GetCurrentProcess(); while (true) { Console.Title = $"Fluint MEM: {proc.WorkingSet64 / (1024 * 1024)}MBs"; Thread.Sleep(1000); } }
void dc_WorkTasksAdded(object sender, TaskArgs e) { //var context = dc.GetContext(); dc.Invoke(() => { textBox1.AppendText("Task: " + e.Task.Id.ToString() + " added."); textBox1.AppendText(Environment.NewLine); lbWorkTaskCount.Text = dc.WorkTaskCount.ToString(); }); }
private int _fps; // the FPS calculated from the last measurement public void Start(TaskArgs args) { var window = args.Invoker as IWindow; _framesRendered++; if ((DateTime.Now - _lastTime).TotalSeconds >= 1) { // one second has elapsed _fps = _framesRendered; _framesRendered = 0; _lastTime = DateTime.Now; } window.Title = $"Fluint FPS: {_fps}"; }
public TaskArgs DeepCopy() { var tmp0 = new TaskArgs(); if ((Foo != null) && __isset.foo) { tmp0.Foo = (global::Thrift5320.structs.Task) this.Foo.DeepCopy(); } tmp0.__isset.foo = this.__isset.foo; if (__isset.bar) { tmp0.Bar = this.Bar; } tmp0.__isset.bar = this.__isset.bar; return(tmp0); }
private void Filter() { var context = TaskScheduler.FromCurrentSynchronizationContext(); var token = new CancellationTokenSource().Token; var input = new TaskArgs() { SelectedPatient = PluginContext.Host.SelectedPatient, FilterTag = this.FilterTag, }; this.IsBusy = true; var task = Task.Factory.StartNew <TaskArgs>(e => this.FilterAsync(e as TaskArgs), input); task.ContinueWith(e => this.FilterCallback(e), token, TaskContinuationOptions.OnlyOnRanToCompletion, context); task.ContinueWith(e => this.Handle.Error(e.Exception), token, TaskContinuationOptions.OnlyOnFaulted, context); }
private TaskArgs FilterAsync(TaskArgs input) { Thread.CurrentThread.CurrentUICulture = input.CurrentUICulture; if (input.FilterTag != null) { this.Logger.DebugFormat("Filtering on '{0}'", input.FilterTag.Name); input.Pictures = (input.FilterTag.Name == Messages.Msg_AllTags) ? this.component.GetLightPictures(input.SelectedPatient) : this.component.GetLightPictures(input.SelectedPatient, input.FilterTag); if (input.Pictures.Count > 0) { input.SelectedPicture = component.GetPicture(input.Pictures[0]); } else { input.SelectedPicture = null; } this.Logger.Debug("\tThread finished: Filtered pictures"); return input; } else { this.Logger.Debug("\tThread finished: Null filter"); input.Pictures = new List<LightPictureDto>(); return input; } }
static void Main(string[] args) { // Считаем количество потоков из CustomConfig. int threadCount = DataManager.GetThreadCountFromConfig( Environment.CurrentDirectory.ToString() + @"\AppConfigure\customConfig.txt"); // Параллельно считываем input файл. people = DataManager.ReadInputFileAsParallel(); // Запускаем потоки для обработки списка записей и записи в бд. List <Task> tasks = new List <Task>(); // Разделяем записи по потокам. int integerPart = people.Count / threadCount; int remainderPart = people.Count % threadCount; Console.WriteLine("Директория файла с логами: " + Environment.CurrentDirectory.ToString() + @"\DataManagement\OutputData"); Console.WriteLine($"Количество людей: {people.Count}"); Console.WriteLine($"Разделение людей по группам: "); for (int i = 0; i < threadCount; i++) { TaskArgs arg = new TaskArgs() { From = integerPart * i, To = integerPart * i + integerPart - 1 }; Console.WriteLine($"from {arg.From} to {arg.To}"); // Все оставшиеся строки отдаем в последний поток. if (i == threadCount - 1) { arg.To = integerPart * i + integerPart - 1 + remainderPart; } // Записываем данные в таблицу бд. var task = new TaskFactory().StartNew(new Action(() => { Parallel.For(arg.From, arg.To + 1, count => { var db = new DbWriter(); string log = string.Empty; db.WriteToDbRow(people[count], ref log); // Логирование. DataManager.Log(DataManager.Logger.Console, log); DataManager.Log(DataManager.Logger.File, log); }); })); } // Выход из приложения по ESC оставим в главном потоке. ConsoleKeyInfo cki; do { cki = Console.ReadKey(); } while (cki.Key != ConsoleKey.Escape); // Закрытие всех потоков. Environment.Exit(Environment.ExitCode); }
//追踪列表随任务发生变化 public void InitTaskList(TaskItem sender, TaskArgs e) { SetTaskTrackerShow(); }
private void MainFrm_Load(object sender, EventArgs e) { //版本号 this.Text = String.Format("串口升级工具 V{0}", AssemblyFileVersion()); mTaskParam = new TaskParameters(); mSerialParam = new SerialPortParameter(); mPcuItem = new ListViewItem(); mPcuItem.UseItemStyleForSubItems = false; mCcuItem = new ListViewItem(); mCcuItem.UseItemStyleForSubItems = false; //加载配置文件 LoadSetting(); mTaskManager = new TaskManager(mTaskParam); //设置参数 ccuProgressBar.Value = 0; ccuProgressBar.Maximum = 100; pcuProgressBar.Value = 0; pcuProgressBar.Maximum = 100; mTaskManager.ccuProgressBarHandler += (object _sender, EventArgs _e) => { ProgressArgs mArgs = _e as ProgressArgs; if (mArgs != null) { UpdateCcuProgressBar(mArgs.percentage); } }; mTaskManager.pcuProgressBarHandler += (object _sender, EventArgs _e) => { ProgressArgs mArgs = _e as ProgressArgs; if (mArgs != null) { UpdatePcuProgressBar(mArgs.percentage); } }; mTaskManager.ccuListViewItemHandler += (object _sender, EventArgs _e) => { TaskArgs mArgs = _e as TaskArgs; if (mArgs != null) { UpdateCcuItems(mArgs.msg, mArgs.level); } }; mTaskManager.pcuListViewItemHandler += (object _sender, EventArgs _e) => { TaskArgs mArgs = _e as TaskArgs; if (mArgs != null) { UpdatePcuItems(mArgs.msg, mArgs.level); } }; CcuTimeCounts = 0; CcuTestTimeTicker = new System.Timers.Timer(1000); CcuTestTimeTicker.Enabled = false; CcuTestTimeTicker.Elapsed += new ElapsedEventHandler((object source, ElapsedEventArgs ElapsedEventArgs) => { CcuTimeCounts++; SetTimeTicker(Devices.CCU, CcuTimeCounts); }); PcuTimeCounts = 0; PcuTestTimeTicker = new System.Timers.Timer(1000); PcuTestTimeTicker.Enabled = false; PcuTestTimeTicker.Elapsed += new ElapsedEventHandler((object source, ElapsedEventArgs ElapsedEventArgs) => { PcuTimeCounts++; SetTimeTicker(Devices.PCU, PcuTimeCounts); }); string msg = String.Format("当前串口:{0} ", Const.COM_PORT); UpdateStatusBar(0, msg, ""); this.toolStripBtn_Stop.Enabled = false; }
public virtual void Process(TaskArgs args) { }
private void Filter() { var context = TaskScheduler.FromCurrentSynchronizationContext(); var token = new CancellationTokenSource().Token; var input = new TaskArgs() { SelectedPatient = PluginContext.Host.SelectedPatient, FilterTag = this.FilterTag, }; this.IsBusy = true; var task = Task.Factory.StartNew<TaskArgs>(e => this.FilterAsync(e as TaskArgs), input); task.ContinueWith(e => this.FilterCallback(e), token, TaskContinuationOptions.OnlyOnRanToCompletion, context); task.ContinueWith(e => this.Handle.Error(e.Exception), token, TaskContinuationOptions.OnlyOnFaulted, context); }
private void ElapseEvent(TaskArgs<int> taskArgs, int time) { _animations.Elapse(time); }
void Process <T>(TaskArgs args) where T : TaskBody { T Task = m_Data as T; Task?.Process(args); }
private static string Handler(TaskArgs args) { var r = new Random(unchecked((int)DateTime.Now.Ticks)); var s = r.Next(1000, 5000); _log.Debug(String.Format("任务,{0}.start", args.Name)); _log.Debug(String.Format("任务,{0}.sleep,{1}", args.Name, s.ToString())); //5秒 Thread.Sleep(s); _log.Debug(String.Format("任务,{0}.end", args.Name)); //if (args.Name == "4") //{ // throw new NullReferenceException("错误了抛个异常"); //} return args.Name; }
public override void Process(TaskArgs args) { }
private void ElapseEvent(TaskArgs<int> taskArgs, int time) { var requiredRefresh = false; requiredRefresh |= _model.ChipAnimations.Elapse(time); requiredRefresh |= _model.ScreenAnimations.Elapse(time); if (requiredRefresh) _mapPanel.Invalidate(false); var unit = _model.Situation.ActiveUnit; if (unit != null) _mapPanel.Invalidate(new Rectangle(ChipPoint2PixelPoint(unit.Location), WarGlobal.ChipSize)); }
public void Start(TaskArgs args) { ConsoleHelper.WriteEmbeddedColorLine($"Started [blue]OpenGL46[/blue] Engine Task"); ConsoleHelper.WriteEmbeddedColorLine($"Running [magenta]OpenGL {GL.GetString(StringName.Version)}[/magenta] Shader: [yellow]{GL.GetString(StringName.ShadingLanguageVersion)}[/yellow]"); Debug.EnableOGLDebugSystem(); }
public void Invoke(TaskSchedule schedule, TaskArgs args) { switch (schedule) { case TaskSchedule.Startup: foreach (var item in _startupTasks) { item.Start(args); } break; case TaskSchedule.Background: foreach (var item in _backgroundTasks) { new Thread(() => item.Start(args)).Start(); } break; case TaskSchedule.WindowReady: foreach (var item in _windowReadyTasks) { item.Start(args); } break; case TaskSchedule.WindowUpdate: foreach (var item in _windowUpdateTasks) { item.Start(args); } break; case TaskSchedule.WindowRender: foreach (var item in _windowRenderTasks) { item.Start(args); } break; case TaskSchedule.WindowDisposing: foreach (var item in _windowDisposingTasks) { item.Start(args); } break; case TaskSchedule.WindowEnterText: foreach (var item in _windowEnterTextTasks) { item.Start(args); } break; case TaskSchedule.WindowMouseScroll: foreach (var item in _windowScrollTasks) { item.Start(args); } break; case TaskSchedule.WindowResize: foreach (var item in _windowResizeTasks) { item.Start(args); } break; default: throw new NotImplementedException("Couldn't find schedule."); } }