Ejemplo n.º 1
0
        void CheckMyBattle()
        {
            var battle        = client.MyBattle;
            var currentStatus = client.MyBattleStatus;

            if (battle == null || currentStatus == null)
            {
                return;
            }

            var newStatus = currentStatus.Clone();

            if (currentStatus.SyncStatus != SyncStatuses.Synced)
            {
                if (HasAllResources())
                {
                    // if didnt have map and have now, set it
                    newStatus.SyncStatus = SyncStatuses.Synced;
                }
            }

            // fix my id
            if (battle.Users.Count(x => !x.IsSpectator && x.TeamNumber == currentStatus.TeamNumber) > 1)
            {
                newStatus.TeamNumber = battle.GetFreeTeamID(client.UserName);
            }

            newStatus.IsSpectator = radioSpec.Checked;
            newStatus.IsReady     = true;

            if (newStatus != currentStatus)
            {
                client.SendMyBattleStatus(newStatus);
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// singleton, dont use, internal for designer
        /// </summary>
        internal BattleBar()
        {
            InitializeComponent();

            picoChat.ChatBackgroundColor = TextColor.background; //same color as Program.Conf.BgColor
            picoChat.IRCForeColor        = 14;                   //mirc grey. Unknown use

            Program.ToolTip.SetText(cbSide, "Choose the faction you wish to play.");

            client = Program.TasClient;
            spring = new Spring(Program.SpringPaths);

            try {
                // silly way to create speech and voice engines on runtime - needed due to mono crash
                speech = Activator.CreateInstance(Type.GetType("ZeroKLobby.ChatToSpeech"), spring);
                if (Program.Conf.EnableVoiceCommands)
                {
                    voice = Activator.CreateInstance(Type.GetType("ZeroKLobby.VoiceCommand.VoiceCommandEngine"), client, spring);
                }
            } catch (Exception ex) {
                Trace.TraceWarning("Failed to init VoiceCommands:{0}", ex.Message);
            }

            spring.SpringExited += (s, e) =>
            {
                client.ChangeMyUserStatus(isInGame: false);
                client.ChangeMyBattleStatus(ready: true);

                if (e.Data)
                {
                    Program.MainWindow.InvokeFunc(() =>
                    {
                        var defaultButton = MessageBoxDefaultButton.Button2;
                        var icon          = MessageBoxIcon.None;
                        if (
                            MessageBox.Show("Do you want me to set Low details?\n(will effect: lups.cfg and springsettings.cfg)\n\nIf you wish to file a bug report, please include a copy of infolog.txt in your game data folder (accessible through Settings).\nUpload it to a text sharing site such as pastebin.com.",
                                            "Spring engine has crashed, update your video and audio drivers please!",
                                            MessageBoxButtons.YesNo,
                                            icon,
                                            defaultButton) == DialogResult.Yes)
                        {
                            Program.Conf.UseSafeMode = true;
                            Program.EngineConfigurator.Configure(true, 0);
                        }
                    });
                }
            };

            spring.SpringStarted += (s, e) => { client.ChangeMyUserStatus(isInGame: true); };

            client.Rang += (s, e) =>
            {
                MainWindow.Instance.NotifyUser("chat/battle", "Someone demands your attention in battle room!", true, true);
                AutoRespond();
            };

            client.BattleJoined += (s, e) =>
            {
                if (!isVisible)
                {
                    ManualBattleStarted();
                }
                if (IsHostGameRunning())
                {
                    barContainer.btnDetail.Text = "Rejoin";
                }
                else
                {
                    barContainer.btnDetail.Text = "Start";
                }
                //client.ChangeMyUserStatus(false, false);
                var battle = client.MyBattle;
                lastBattleFounder = battle.Founder.Name;

                if (battle.Founder.Name.StartsWith("PlanetWars"))
                {
                    ChangeDesiredSpectatorState(false);                                                   // TODO pw unpsec hack, remove later
                }
                Program.SpringScanner.MetaData.GetModAsync(battle.ModName,
                                                           (mod) =>
                {
                    if (!Program.CloseOnNext)
                    {
                        Program.MainWindow.InvokeFunc(() =>
                        {
                            var previousSide = cbSide.SelectedItem != null
                                                                                                          ? cbSide.SelectedItem.ToString()
                                                                                                          : null;
                            cbSide.Items.Clear();
                            var cnt = 0;
                            foreach (var side in mod.Sides)
                            {
                                cbSide.Items.Add(new SideItem(side, mod.SideIcons[cnt++]));
                            }
                            var pickedItem =
                                cbSide.Items.OfType <SideItem>()
                                .FirstOrDefault(x => x.Side == previousSide);

                            suppressSideChangeEvent = true;
                            cbSide.Visible          = mod.Sides.Length > 1;
                            if (cbSide.Visible)
                            {
                                if (pickedItem != null)
                                {
                                    cbSide.SelectedItem = pickedItem;
                                }
                                else
                                {
                                    cbSide.SelectedIndex = random.Next(cbSide.Items.Count);
                                }
                            }
                            suppressSideChangeEvent = false;
                        });
                    }
                },
                                                           (ex) => { },
                                                           Program.SpringPaths.SpringVersion);

                Program.Downloader.GetResource(DownloadType.MAP, battle.MapName);
                Program.Downloader.GetResource(DownloadType.MOD, battle.ModName);
                engineVersionNeeded = battle.EngineVersion;
                if (engineVersionNeeded != Program.SpringPaths.SpringVersion)
                {
                    Program.Downloader.GetAndSwitchEngine(engineVersionNeeded);
                }
                else
                {
                    engineVersionNeeded = null;
                }

                if (battle != previousBattle)
                {
                    previousBattle = battle;
                    if (gameBox.Image != null)
                    {
                        gameBox.Image.Dispose();
                    }
                    DpiMeasurement.DpiXYMeasurement(this);
                    int scaledIconHeight = DpiMeasurement.ScaleValueY(BattleIcon.Height);
                    int scaledIconWidth  = DpiMeasurement.ScaleValueX(BattleIcon.Width);
                    gameBox.Image = new Bitmap(scaledIconWidth, scaledIconHeight);
                    using (var g = Graphics.FromImage(gameBox.Image)) {
                        g.FillRectangle(Brushes.White, 0, 0, scaledIconWidth, scaledIconHeight);
                        var bi = Program.BattleIconManager.GetBattleIcon(battle.BattleID);
                        g.DrawImageUnscaled(bi.Image, 0, 0);
                    }
                    gameBox.Invalidate();
                }
                RefreshTooltip();
            };

            cbSide.DrawMode  = DrawMode.OwnerDrawFixed;
            cbSide.DrawItem += cbSide_DrawItem;

            client.MyBattleMapChanged += (s, e) =>
            {
                if (client.MyBattle != null && !Program.SpringScanner.HasResource(client.MyBattle.MapName))
                {
                    client.ChangeMyBattleStatus(syncStatus: SyncStatuses.Unsynced);
                    Program.Downloader.GetResource(DownloadType.MAP, client.MyBattle.MapName);
                }
                RefreshTooltip();
            };

            client.MyBattleHostExited += (s, e) => { barContainer.btnDetail.Text = "Start"; };

            client.RequestBattleStatus += (s, e) =>
            {
                var battle = client.MyBattle;

                var alliance =
                    Enumerable.Range(0, TasClient.MaxAlliances - 1)
                    .FirstOrDefault(allyTeam => !battle.Users.Any(user => user.AllyNumber == allyTeam));
                var team = battle.GetFreeTeamID(client.UserName);

                /*				if (battle)
                 * {
                 *          var b = tas.MyBattle;
                 * return hostedMod.MissionSlots.Where(x => x.IsHuman).OrderByDescending(x => x.IsRequired).Where(
                 * x => !b.Users.Any(y => y.AllyNumber == x.AllyID && y.TeamNumber == x.TeamID && !y.IsSpectator));
                 *
                 * var slot = GetFreeSlots().FirstOrDefault();
                 * if (slot != null)
                 * {
                 * tas.ForceAlly(u.Name, slot.AllyID);
                 * tas.ForceTeam(u.Name, slot.TeamID);
                 * }
                 * else tas.ForceSpectator(u.Name);
                 * }*/

                var status = new UserBattleStatus
                {
                    AllyNumber  = alliance,
                    TeamNumber  = team,
                    SyncStatus  = HasAllResources() ? SyncStatuses.Synced : SyncStatuses.Unsynced,
                    IsSpectator = desiredSpectatorState,
                    Side        = cbSide.SelectedIndex >= 0 ? cbSide.SelectedIndex : 0,
                    TeamColor   = Program.Conf.DefaultPlayerColorInt,
                    IsReady     = true,
                };
                client.SendMyBattleStatus(status);
            };

            client.MyBattleStarted += (s, e) =>
            {
                try {
                    barContainer.btnDetail.Text = "Rejoin";
                    if (client.MyBattleStatus.SyncStatus == SyncStatuses.Synced)
                    {
                        if (Utils.VerifySpringInstalled())
                        {
                            if (spring.IsRunning)
                            {
                                spring.ExitGame();
                            }
                            lastScript = spring.StartGame(client, null, null, null, Program.Conf.UseSafeMode, client.MyBattleStatus.IsSpectator?Program.Conf.UseMtEngine:false);     //use MT tag when in spectator slot
                        }
                    }
                } catch (Exception ex) {
                    MessageBox.Show("Error starting spring: " + ex.Message);
                }
                RefreshTooltip();
            };

            client.BattleMyUserStatusChanged += (s, e) =>
            {
                if (client.MyBattleStatus != null)
                {
                    barContainer.btnDetail.Enabled = client.MyBattleStatus.SyncStatus == SyncStatuses.Synced;

                    if (client.MyBattleStatus.IsSpectator && radioPlay.Checked)
                    {
                        ChangeGuiSpectatorWithoutEvent(false);                                                             // i was spectated
                    }
                    if (!client.MyBattleStatus.IsSpectator && radioSpec.Checked)
                    {
                        ChangeGuiSpectatorWithoutEvent(true);                                                              //i was unspectated
                    }
                }
            };

            client.BattleClosed += (s, e) =>
            {
                barContainer.btnDetail.Text = "Start";
                if (gameBox.Image != null)
                {
                    gameBox.Image.Dispose();
                }
                gameBox.Image  = null;
                cbSide.Visible = false;
                RefreshTooltip();
                Stop();
            };

            client.MyBattleEnded += (s, e) =>
            {
                var t        = new Timer();
                var tryCount = 0;
                t.Interval = 1000;
                t.Tick    += (s2, e2) =>
                {
                    tryCount++;
                    if (tryCount > 15)
                    {
                        t.Stop();
                    }
                    else if (client.IsLoggedIn && client.MyBattle == null)
                    {
                        var bat = client.ExistingBattles.Values.FirstOrDefault(x => x.Founder.Name == lastBattleFounder && !x.IsPassworded);
                        if (bat != null)
                        {
                            ActionHandler.JoinBattle(bat.BattleID, null);
                            t.Stop();
                        }
                    }
                };
                t.Start();
            };

            client.ConnectionLost += (s, e) =>
            {
                if (gameBox.Image != null)
                {
                    gameBox.Image.Dispose();
                }
                gameBox.Image  = null;
                cbSide.Visible = false;
                RefreshTooltip();
                Stop();
            };


            timer.Tick += (s, e) =>
            {
                if (client.IsLoggedIn)
                {
                    if (WindowsApi.IdleTime.TotalMinutes > Program.Conf.IdleTime)
                    {
                        client.ChangeMyUserStatus(isAway: true);
                    }
                    else
                    {
                        client.ChangeMyUserStatus(isAway: false);
                    }
                    CheckMyBattle();
                }
            };
            timer.Interval = 2500;
            timer.Start();

            Program.BattleIconManager.BattleChanged += BattleIconManager_BattleChanged;

            //picoChat.Font = new Font(Program.Conf.ChatFont.FontFamily, Program.Conf.ChatFont.Size*0.8f);
            picoChat.ShowHistory   = false;
            picoChat.ShowJoinLeave = false;
            //picoChat.HideScroll = true;

            BattleChatControl.BattleLine += (s, e) => picoChat.AddLine(e.Data);

            picoChat.MouseClick += (s, e) => NavigationControl.Instance.Path = "chat/battle";
        }