Ejemplo n.º 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     objectTarget = collision.gameObject;
     if (objectTarget)
     {
         aTarget = objectTarget.GetComponent <TargetShootBehaviour>();
         Destroy(aTarget.gameObject);
     }
 }
 private void OnTriggerEnter2D(Collider2D collision)
 {
     Debug.Log("FellOffScreen");
     TouchTarget     = collision.gameObject.GetComponent <TargetShootBehaviour>();
     MakeSureCompare = collision.gameObject;
     if (MakeSureCompare.gameObject == TouchTarget.gameObject)
     {
         Destroy(TouchTarget.gameObject);
         HitOrMiss.Instance.FellOffScreen();
     }
 }