Ejemplo n.º 1
0
    IEnumerator SelectAction(TimelineAvatar avatar)
    {
        var actionIsReady  = false;
        var selectionState = SelectState.Action;

        currentAvatar = avatar.transform;
        while (!actionIsReady)
        {
            switch (selectionState)
            {
            case SelectState.Action:
                actionSelector.ShowSelection(avatar);
                while (!actionSelector.actionSelected)
                {
                    yield return(null);
                }
                selectionState = SelectState.Target;
                break;

            case SelectState.Target:
                targetSelector.ShowTargets(avatar);
                while (!targetSelector.selectedTarget)
                {
                    yield return(null);
                }

                selectionState = SelectState.Done;
                break;

            case SelectState.Path:
                //TODO: Make path function, Component and object

                break;

            case SelectState.Done:
                actionIsReady = true;
                break;

            default:
                break;
            }
            yield return(null);
        }
        currentAvatar = null;

        timelineObjects.Add(new TimelineObject(avatar, actionSelector.selectedAction, targetSelector.selectedTarget, currentTime));
    }