Ejemplo n.º 1
0
        private void OnDisconected(int conId)
        {
            var diedMsg = new TankDiedMsg();

            diedMsg.ClientId = conId;
            Server.SendToAllExept(diedMsg, conId);
            Model.UnitsInBattle.Remove(conId);
        }
Ejemplo n.º 2
0
 private void OnTankDied(TankDiedMsg message)
 {
     Model.UnitsInBattle[message.ClientId].IsAlive = false;
     Server.SendToAllExept(message, message.ClientId);
 }
Ejemplo n.º 3
0
 private void OnOponentDied(TankDiedMsg message)
 {
     (_oponents[message.UnitId] as INetworkTank).Broke();
 }
 private void OnTankDied(TankDiedMsg message)
 {
     DropItem(GameItemCategory.Skin, Model.UnitsInBattle[message.ClientId].Position);
 }