Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        Button click1  = TalkButton1.GetComponent <Button>();
        Button click2  = TalkButton2.GetComponent <Button>();
        Button click3  = TalkButton3.GetComponent <Button>();
        Button click4  = TalkButton4.GetComponent <Button>();
        Button click5  = TalkButton5.GetComponent <Button>();
        Button click6  = TalkButton6.GetComponent <Button>();
        Button click7  = TalkButton7.GetComponent <Button>();
        Button click8  = TalkButton8.GetComponent <Button>();
        Button click9  = TalkButton9.GetComponent <Button>();
        Button click10 = MoveButton.GetComponent <Button>();

        click1.onClick.AddListener(goodChoice);
        click2.onClick.AddListener(badChoice);
        click3.onClick.AddListener(conciliateChoice);
        click4.onClick.AddListener(coerciveChoice);
        click5.onClick.AddListener(observation);
        click6.onClick.AddListener(behavior);
        click7.onClick.AddListener(pass);
        click8.onClick.AddListener(arrest);
        click9.onClick.AddListener(dead);
        click10.onClick.AddListener(dead);

        //click4.onClick.AddListener(envisiable);
        startMsg();
    }
Ejemplo n.º 2
0
    void Start()
    {
        Button click1 = TalkButton1.GetComponent <Button>();
        Button click2 = TalkButton2.GetComponent <Button>();
        Button click3 = TalkButton3.GetComponent <Button>();
        Button click4 = MoveButton.GetComponent <Button>();

        click1.onClick.AddListener(envisiable);
        click1.onClick.AddListener(goodChoice);
        click2.onClick.AddListener(envisiable);
        click2.onClick.AddListener(badChoice);
        click3.onClick.AddListener(envisiable);
        click3.onClick.AddListener(restChoice);
        click4.onClick.AddListener(envisiable);
        Talk();
    }