Ejemplo n.º 1
0
        public override void Create(bool active)
        {
            Group.Direction       = UnityUIKit.Core.Direction.Horizontal;
            Element.PreferredSize = new List <float>
            {
                0, 75
            };

            var lable = new TaiwuLabel
            {
                Name        = $"Label,{Item[999]}",
                Text        = "<color=#B97D4BFF>" + DateFile.instance.GetItemDate(int.Parse(Item[999]), 0) + "</color>",
                UseBoldFont = true,
                Element     =
                {
                    PreferredSize = { 0, 50 }
                }
            };

            Children.Add(lable);

            Children.Add(new TaiwuButton
            {
                Name        = "Add",
                Text        = "添加",
                UseBoldFont = true,
                UseOutline  = true,
                Element     =
                {
                    PreferredSize = { 75, 50 }
                },
                FontColor = Color.white,
                OnClick   = AddItem
            });

            base.Create(active);

            lable.GameObject.tag = "ActorItem";
            lable.Get <PointerEnter>();
        }