public MainCopy(Int32 id) { copyId = id; startTime = -1; clostTime = -1; tblCopy = TableManager.GetCopyByID(id); copyState = CopyState.UNOPEN; subCopys = new List <SubCopy>(); listOrder = -1; for (int i = 0; i < 15; i++) { if (tblCopy.GetSubcopybyIndex(i) != -1) { SubCopy sub_copy = new SubCopy(tblCopy.GetSubcopybyIndex(i)); subCopys.Add(sub_copy); } } }
public void ReturnToPVEBossList() { Debug.Log("xlym: FriendShipSettleController return to ReturnToPVEBossList"); //这里新手引导中必须返回主界面 if (!GuideManager.Instance.isEnd()) { if (GuideManager.Instance.currentStep == GuideManager.GUIDE_STEP.COPY1_3_END) { GuideManager.Instance.FinishedStep(GuideManager.GUIDE_STEP.COPY1_3_END); ReturnToMainUI(); return; } else if (GuideManager.Instance.currentStep != GuideManager.GUIDE_STEP.COPY1_3) { ReturnToMainUI(); return; } else if (GuideManager.Instance.currentStep == GuideManager.GUIDE_STEP.COPY1_3) { //不做处理,跳转至pve列表 } } if (Obj_MyselfPlayer.GetMe().battleData.isWin) { GameObject.FindWithTag("main_controller").SendMessage("showBottomBar"); if (Obj_MyselfPlayer.GetMe().isLastBattleNotFinish) { mainLogic.SendMessage("LoadPveSceneList"); return; } int nextSubCopy = Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID + 1; Debug.Log("NextCopyID : " + nextSubCopy); List <SubCopy> subCopys = Obj_MyselfPlayer.GetMe().normalCopys; Debug.Log("GetMe().normalCopys.Count = " + subCopys.Count); bool isMainCopyOpen = true; foreach (SubCopy sub in subCopys) { if (sub.subCopyID == nextSubCopy) { isMainCopyOpen = false; } } Tab_Copydetail nextSubDetail = TableManager.GetCopydetailByID(nextSubCopy); if (nextSubDetail == null) //如果获取下一副本不存在,要返回当前大副本小副本列表 可能发生在最后一个小副本 { Debug.Log("No Next Copy [NextCopyDetail is Null]"); mainLogic.SendMessage("LoadPveBossList"); return; } Debug.Log("GetMe().curSubcopy.tblCopyDetail.Copyfather = " + Obj_MyselfPlayer.GetMe().curSubcopy.tblCopyDetail.Copyfather); if (nextSubDetail.Copyfather == Obj_MyselfPlayer.GetMe().curSubcopy.tblCopyDetail.Copyfather) { isMainCopyOpen = false; } if (!isMainCopyOpen) //没有大副本开启 { Debug.Log("No Main Copy New Open"); mainLogic.SendMessage("LoadPveBossList"); } else { Tab_Copy nextMainCopy = TableManager.GetCopyByID(nextSubDetail.Copyfather); if (Obj_MyselfPlayer.GetMe().level >= nextMainCopy.PlayerLevel) //等级足够进入新大副本 { Debug.Log("Level is OK For New Main Copy -> UserLevel : " + Obj_MyselfPlayer.GetMe().level + " Need : " + nextMainCopy.PlayerLevel); Debug.Log("GetMe().normalMainCopys.Count = " + Obj_MyselfPlayer.GetMe().normalMainCopys.Count); foreach (MainCopy mainCopy in Obj_MyselfPlayer.GetMe().normalMainCopys) { if (mainCopy.copyId == nextSubDetail.Copyfather) { if (Obj_MyselfPlayer.GetMe().isNextMainOpened) { Debug.Log("NextMainOpened"); mainLogic.SendMessage("LoadPveBossList");//非首次打开 返回当前大副本小副本列表 return; } else if (mainCopy.copyId == 2) //如果是第二个大副本,并且是首次打开 { Debug.Log("No.2 Main New Open"); if (GuideManager.Instance.currentStep == GuideManager.GUIDE_STEP.GIFT) { GuideManager.Instance.isInSubStep = false; } mainLogic.SendMessage("ReturnToMainUI"); //首次打开第二大副本 返回主界面 return; } else { Obj_MyselfPlayer.GetMe().curMainCopy = mainCopy; //首次打开其他大副本-跳转到新开启大副本的小副本列表 } break; } } } Debug.Log("Level < Request || Other Main Copy New Open"); mainLogic.SendMessage("LoadPveBossList"); } } else { mainLogic.SendMessage("onBattleFailWindow"); } // GameObject.FindWithTag("main_controller").SendMessage("showBottomBar"); // mainLogic.SendMessage("LoadPveBossList"); }
void Start() { logicTarget = GameObject.Find("MainUILogic"); InitCopys(); Obj_MyselfPlayer.GetMe().UpdateCopyList(CopyType.NORMAL); normalCopys = Obj_MyselfPlayer.GetMe().normalMainCopys; CreateCopyList(CopyType.NORMAL); Obj_MyselfPlayer.GetMe().UpdateCopyList(CopyType.ACTIVITY); activityCopys = Obj_MyselfPlayer.GetMe().activityMainCopys; CreateCopyList(CopyType.ACTIVITY); EnalbleCopy(Obj_MyselfPlayer.GetMe().copyType); if (Obj_MyselfPlayer.GetMe().isLastBattleNotFinish) //如果是战斗中断返回的那场战斗,需要以下代码处理跳转 { Obj_MyselfPlayer.GetMe().isLastBattleNotFinish = false; int curMainCopyID = Obj_MyselfPlayer.GetMe().curSubcopy.tblCopyDetail.Copyfather; //中断的战斗的大副本ID curMainCopyID--; //在List里从0开始,因此CopyID需要减1 int nextSubCopy = Obj_MyselfPlayer.GetMe().curSubcopy.subCopyID + 1; Debug.Log("NextCopyID : " + nextSubCopy); List <SubCopy> subCopys = Obj_MyselfPlayer.GetMe().normalCopys; bool isMainCopyOpen = true; foreach (SubCopy sub in subCopys) { if (sub.subCopyID == nextSubCopy) { isMainCopyOpen = false; } } Tab_Copydetail nextSubDetail = TableManager.GetCopydetailByID(nextSubCopy); if (nextSubDetail == null) //如果获取下一副本不存在,要返回当前大副本小副本列表 可能发生在最后一个小副本 { Debug.Log("No Next Copy [NextCopyDetail is Null]"); GameObject go = this.transform.FindChild("PanelList/GridNormal/" + curMainCopyID.ToString()).gameObject; if (go != null) { OnSelectMainCopy(go); } return; } Debug.Log("GetMe().curSubcopy.tblCopyDetail.Copyfather = " + Obj_MyselfPlayer.GetMe().curSubcopy.tblCopyDetail.Copyfather); if (nextSubDetail.Copyfather == Obj_MyselfPlayer.GetMe().curSubcopy.tblCopyDetail.Copyfather) { isMainCopyOpen = false; } if (!isMainCopyOpen) //没有大副本开启 { Debug.Log("No Main Copy New Open"); GameObject go = this.transform.FindChild("PanelList/GridNormal/" + curMainCopyID.ToString()).gameObject; if (go != null) { OnSelectMainCopy(go); } } else { Tab_Copy nextMainCopy = TableManager.GetCopyByID(nextSubDetail.Copyfather); if (Obj_MyselfPlayer.GetMe().level >= nextMainCopy.PlayerLevel) //等级足够进入新大副本 { Debug.Log("Level is OK For New Main Copy -> UserLevel : " + Obj_MyselfPlayer.GetMe().level + " Need : " + nextMainCopy.PlayerLevel); Debug.Log("GetMe().normalMainCopys.Count = " + Obj_MyselfPlayer.GetMe().normalMainCopys.Count); foreach (MainCopy mainCopy in Obj_MyselfPlayer.GetMe().normalMainCopys) { if (mainCopy.copyId == nextSubDetail.Copyfather) { if (Obj_MyselfPlayer.GetMe().isNextMainOpened) { Debug.Log("NextMainOpened"); GameObject goCopy = this.transform.FindChild("PanelList/GridNormal/" + curMainCopyID.ToString()).gameObject; if (goCopy != null) { OnSelectMainCopy(goCopy); } return; } else if (mainCopy.copyId == 2) //如果是第二个大副本,并且是首次打开 { Debug.Log("No.2 Main New Open"); if (GuideManager.Instance.currentStep == GuideManager.GUIDE_STEP.GIFT) { GuideManager.Instance.isInSubStep = false; } logicTarget.SendMessage("ReturnToMainUI"); //首次打开第二大副本 返回主界面 return; } else { curMainCopyID++; } break; } } } Debug.Log("Level < Request || Other Main Copy New Open"); Transform go = this.transform.FindChild("PanelList/GridNormal/" + curMainCopyID.ToString()); if (go != null) { OnSelectMainCopy(go.gameObject); } } } }